Sci-Fi Games and Anime

sci-fi-games-anime

Sci-Fi Games become more and more interactive, with non-linear plots affected by player’s choice. With enough time passed, games will take the very place of interactive books, which were writers’ biggest dream ever.

Sci-Fi anime has its own “things”. Anime is neither traditionally painted cartoons nor CGI movies. Japanese, and recently joined Korean, artists do not bond themselves in tight rules of the plot-making as their American and European colleagues do. That is the reason for innovative and noticeable art-pieces to show up from time to time. We all watch them to the very end, since we know that there may be no “happy-ending”.

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Cyber City Oedo 808: The Knights of Tomorrow

The knights of tomorrow

Cyber City Oedo 808

Cyber City Oedo 808

When in 1990 Yoshiaki Kawajiri released his anime Cyber City Oedo 808, future was far away. Not as close as today. Back then scientists and writers dreamed about space elevators and flying machines; they tried to imagine how we will use atomic energy and when we will reach stars. Eventually, science stopped dreaming.

Today many critics and writers talk about modern sci-fi and how it is nearing its end. Science became too complicated to be entertaining and many fantastic things that writers created in their books are impossible to implement in real life. A space elevator, for example, cannot operate without huge investments and more advanced technology. The question is will our planet need a space elevator when the certain point of progress will be reached? Continue reading

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Fallout and the Brotherhood of Steel

Fallout Game

Fallout Game

Since its debut in late 1997, the “Fallout” action-RPG video game series has left the gaming world fascinated by its unique blend of 1950s retro-futuristic cheese and post-apocalyptic horror trappings. Set in an alternate timeline where the world was destroyed by nuclear war during the late 21st century, players take on the role of various survivors in the 22nd and 23rd centuries. Travelling across the irradiated wasteland that is what’s left of North America, they hope to find other pockets of humanity in the destruction. In a world where bombs have left the land barren and empty — barring several hundred horrifically mutated abominations — the terror and lifelessness can only be penetrated by upbeat swing music from eras past that is echoing from your character’s radio. Continue reading

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Katsuhiro Otomo and his Akira

Akira Poster

Akira Poster

In 1988 many people in the world knew nearly nothing about Japanese animation and rare manga were the only source of knowledge about who and how does painting in that mystical country. Nevertheless, science fiction was popular, maybe even more popular than ever before. USA had “Be Forever Yamato” and «Mobile suit Gundam» while in Europe noone wanted to promote anime. That time of sci-fi and cyberpunk was for Akira to strike. Likely, Katsuhiro Otomo knew that his animated action film will be popular and maybe he hoped that it will someday become a “classic”, but right after release “Akira” was claimed as a cult film. Years have past, but we still like it and want to watch it again and again!

What is so awesome about this film? Maybe genre? Let us see. Is “Akira” a cyberpunk? Definitely, but it is yet a science fiction. Does “Akira” have any action film aspects? Yes, it is a greatly detailed action-packed movie with explosions, blood, fighting scenes and much more. A picky spectator will be astonished by how many genres “Akira” combines in one single creation. Let us list all genres that fit “Akira”: psychological drama, science fiction, action, cyberpunk, horror, thriller, animation. It strikes nearly in every type of auditorium and strikes heavily. Continue reading

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Bioshock Infinite Game

Bioshock Infinite

Bioshock Infinite

Why do I start my Sci-Fi oriented blog with a review of the game? The thing is that this genre is the most close to the objectification of interactivity. When a viewer, reader or, in our case, a gamer determines how the plot will flow and what the final will be by himself, we talk about interactivity. The gamer can determine what will the final for the antagonist.

I am a great Sif-Fi fan and for me the Bioshock Infinte game was delightful. I do not want to go further in the details of the gameplay nuances or the twists of the plot, since walkthroughs can be found in great numbers all over the internet. I want to talk about Sci-Fi aspects of the game. Continue reading

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